Feb 18, 2013 22:20
One of the standards in fantasy RPGs when in the wilderness is the watch rota. The expectation is that the character or characters on watch are always looking out for hostiles intent on harming the group. So how do things work where the those on watch are happy to murder those asleep?
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In current RQ campaign having fun with character who inadvertently consumed human flesh jerky when offered by Ogres.
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