Character Design, Pre-Production: Briana II and Other Things

May 18, 2008 17:01

So this is basically my model fully textured and for the most part rigged. Weighting needs to be addressed, but considering some of the feedback I received from my presentations (and my own perfectionist ideals) I'm probably going to completely re-model her anyways. Regardless, this was a great first learning experience into correct character ( Read more... )

modeling, maya, character design, animation, pre-production, senior project

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Comments 3

mikoto315 May 19 2008, 01:11:39 UTC
Wow these are excellent! Kinda looks like it came right out of a video game. Not gonna lie, her hip movements definitely reminded me of Lara Croft. :-DD

Question: what's weighting?

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kellios May 19 2008, 17:51:30 UTC
Thank you my dear ( ... )

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mikoto315 May 19 2008, 20:14:41 UTC
Haha oh dear. Sounds pretty complicated to me. I don't think I'd have the patience for that kinda work, which is why I fail with anything that computer-related. But hey, when you're all done it looks super amazingly awesome! :-p

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