The amount of Cumulative Enmity (CE) and Volatile Enmity (VE) generated by dealing damage to an enemy follows the following 2 formulas.
[ CE ] = [ CE Modifier ] x [ Damage Dealt ]
[ VE ] = [ VE Modifier ] x [ Damage Dealt ]
* The [CE Modifier] and [VE Modifier] vary with the level of the enemy target, not
(
Read more... )