Overview
The main difficulty so far with the first 2 zones - Bhaflau and Silver Seas, is that the bosses have extremely strong special abilities that completely change the fight in 1 use. In Bhaflau, Homing Missiles could completely destroy the entire alliance and screw hate instantly. However, we were able to get by this problem by using a simple
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Comments 34
I think you should try getting Relic Bow after seeing this today... Namas Arrow grants hate reset as well so you wouldn't even have to worry about dying during the combo...
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anyways i wouldn't write off using pld completely for this strat, cuz when we tried the first time i had hate secured right up until i was charmed ( the whms and rdms cure bombing me was cut out of those ss), pld could just invincible and cover the first rng to get hate to make things a bit easier.
Also maybe next time we(or anyone else who reads this and wants to try) could try putting on some resist charm gear and see if it makes any difference. Theres that ring you can get with assault points, and merrow 17s locket which i think you get from a quest.
fatkat
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The cell drops here are much worse than Bhaflau overall I think, so there are going to be a lot of people without the things they want.
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~Nermal
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Can have ppl ctrl+z to lock into walk mode before/after engaging. If they believe they'll be charmed.
Well, to be honest, that probably wouldnt be helpful except on Long-Armed Chariot AND with a different setup... meh
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Huge difference without chaos roll though, lost a good 200ish off ws's on our second go pretty sure fatkat missed barrage and a ws on the first gank as well. Pretty much lost alot of dmg on the first one with deme missing his slug as well
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See? That's where an edit comment would be nice...
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The basic winning concept does not have to have RNGs - RNG is just the best damage/member job if you're going with small groups. It's also nice because its fewer people to get equipment for. You can still run the same concept of gank then wipe, hold with DoT, and gank again with other job setups.
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Basically, it seems that given 30+ minutes, constant, staedy damage, even if not very high, can take out LBC while spike damage can put down LAC. We don't have enough RNG in our group to spam it, but we do have quite a lot of other players with both mage and melee jobs leveled.
I haven't thought this much about job-configuration since I pushed my LS through CoP.
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WS > 2hr > WS > WS > WS > Med > WS > icarus > WS
I would probably put SAM/WARs in if we didn't happen to have the RNGs. DRK with Ridill/KC is also pretty cheesy.
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Nice post though im curious have you or anyone else tried to dispel the Brainjacker effect? I remember some people were talking about this on BG thread but reading BG is an anerism waiting to happen. Would be a bit more manageable if you could regain your tanks with a quick dispel.
Anyways grats!
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