For those who are interested, the first draft of the gaming schedule for this year's
CanGames, to be held May 17th - 19th at the Rideau Curling Club here in Ottawa, has been posted up to the website. (You can find the schedule there.)
Note that Registration for CanGames 2013 opens on March 3rd, so...
Now that they've been confirmed, without further ado, here's the schedule of games that I'll be running at the convention.
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The Infection Factor
Game:
Primeval RPG
Time: Friday, 7:00 pm - 11:00 pm
Number of Players: 5
Description: Portals in time, called Anomalies, have been appearing across the world for some time now. Your team works for the Anomaly Research Centre (ARC), dealing with these Anomalies and the creatures and people that come out of them. But sometimes it's not the creature that comes from the past that you have to deal with, but something else...
Danger on a Train
Game:
a|state RPG
Time: Saturday, 2:00 pm - 6:00 pm
Number of Players: 5
Description: Due to illness and absenteeism, you have been taken from your normal duties in the Transit Militia to perform ordinary foot patrol. Will your own personal agendas and the paranoia that goes along with the job allow you to do your duty, or will you face the danger that is routine on this job and possibly pay the ultimate price? A scenario for the the public presents only to have utter disaster strike? An adventure for a|state, the post-apocalyptic Dickensian dystopian science fiction rpg set in The City.
Earth Serpent
Game:
Primeval RPG
Time: Saturday, 7:00 pm - 11:00 pm
Number of Players: 5
Description: When an impossible fossil is discovered at an excavation, along with a mysterious metallic pillar, your Anomaly Research Centre (ARC) team must contend with the Ministry of Defense. Things get complicated when an Anomaly opens as well, but that means it's just another day in the PRIMEVALverse!
Danger on a Train
Game:
a|state RPG
Time: Sunday, 2:00 pm - 6:00 pm
Number of Players: 5
Description: Due to illness and absenteeism, you have been taken from your normal duties in the Transit Militia to perform ordinary foot patrol. Will your own personal agendas and the paranoia that goes along with the job allow you to do your duty, or will you face the danger that is routine on this job and possibly pay the ultimate price? A scenario for the the public presents only to have utter disaster strike? An adventure for a|state, the post-apocalyptic Dickensian dystopian science fiction rpg set in The City.
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For those interested in playing in any of these games, please note that while the listings state that the games can accommodate a maximum of five (5) players, I can actually have six (6) players at the game table. So if you're interested in playing in one of the games I'm running at
CanGames this year, please sign up early for the games, as slots may not be available at the convention itself.
Hope to see folks at the convention! :)
Note: I've edited this post on 02/13/13 to reflect the change of game from Heirs to the Lost World to the a|state RPG.