One of my pet peeves about science fiction roleplaying games is the central basis of the rpg when it comes to the kinds of adventures that are going to be told using the game
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The games I run (or try to run) tend to follow the Traveller model -- the PCs have given up lucrative careers in military, mercantile or civil service to become wandering bums. And wander they do
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This just goes to show how different tastes can be. I think it's a matter of what style of gaming the group that you've got wants to play, and that has a whole lot to do with whether one goes with a single world, a la Jorune and Blue Planet, or whether one travels the stars a la Traveler, Universe, and Star Frontiers.
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