Reading this, I fused the two and recalled a book you might like: Gérard Klein’s Le temps n’a pas d’odeur.
• Ils étaient sept qu’Altaïr avait délégués dans le temps. • Sept, entraînés à toutes les formes de combat, porteurs de toutes les armes concevables, virtuellement invincibles. • Sept, orgueilleux et inquiets, qui maintes fois avaient déjà affronté ensemble le Passé et ses pièges. • Leur mission? Stériliser un monde. Changer l’Histoire d’Ygone, petite planète, grande menace. • Leurs adversaires? Ils devaient les découvrir dans un miroir. • Leur destin? La défaite…
The Federation maintains its stability by a political Minority Report effort: Supercommando time teams are sent back to neutralize, prevent rebellions, à la The Terminator. Problem is, these rebellions are increasingly likely to happen so the Federation’s very existence is becoming increasingly unlikely, so such interventions are becoming more and more and more frequent, patch, patch, patching, holding it together as it all falls apart… Until the very fabric
( ... )
Oh, I'd wish I could play Continuum again -- but then as a player, not as a GM. When I GMed it (many, many years ago), it basically broke my brain and I couldn't keep going.
That's the reason my players won't have anythin to do with the game again, except perhaps as a one-shot with no record keeping. :)
Every so often, I consider running a Continuum scenario at CanGames again, but then think better of it. Too msny other games to consider these days. :)
That's why I like the idea of using a game system that works for almost anything - like WEG's Star Wars the RolePlaying Game - and proving it. Empire of the Petal Throne? Metamorphosis Alpha? Why not.
[The latter, particularly, can be “grown up” to something interesting. As I said here somewhere, MA as written seems not only meant for nerdy fourteen year olds but written by them. It's hard to believe it's the work of grown men. Okay, but that can be fixed. I worked it up once upon a time, did the math: A titanic rotating megastructure where Earthlike environments are sometimes maintained, where robots and weirdness abound. It was fun.]
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Reading this, I fused the two and recalled a book you might like: Gérard Klein’s Le temps n’a pas d’odeur.
• Ils étaient sept qu’Altaïr avait délégués dans le temps.
• Sept, entraînés à toutes les formes de combat, porteurs de toutes les armes concevables, virtuellement invincibles.
• Sept, orgueilleux et inquiets, qui maintes fois avaient déjà affronté ensemble le Passé et ses pièges.
• Leur mission? Stériliser un monde. Changer l’Histoire d’Ygone, petite planète, grande menace.
• Leurs adversaires? Ils devaient les découvrir dans un miroir.
• Leur destin? La défaite…
The Federation maintains its stability by a political Minority Report effort: Supercommando time teams are sent back to neutralize, prevent rebellions, à la The Terminator. Problem is, these rebellions are increasingly likely to happen so the Federation’s very existence is becoming increasingly unlikely, so such interventions are becoming more and more and more frequent, patch, patch, patching, holding it together as it all falls apart… Until the very fabric ( ... )
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Anyway, thanks for the link. May have to add it to my already way to large TRQ. :)
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Every so often, I consider running a Continuum scenario at CanGames again, but then think better of it. Too msny other games to consider these days. :)
Reply
That's why I like the idea of using a game system that works for almost anything - like WEG's Star Wars the RolePlaying Game - and proving it. Empire of the Petal Throne? Metamorphosis Alpha? Why not.
[The latter, particularly, can be “grown up” to something interesting. As I said here somewhere, MA as written seems not only meant for nerdy fourteen year olds but written by them. It's hard to believe it's the work of grown men. Okay, but that can be fixed. I worked it up once upon a time, did the math: A titanic rotating megastructure where Earthlike environments are sometimes maintained, where robots and weirdness abound. It was fun.]
Reply
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