Curiosity quesiton...

Jul 19, 2008 11:26

Every game, sylvan and I come up with a title in an attempt to evoke some mental imagary in our players. It also helps guide us as we work through the theme and writing content ( Read more... )

titles

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Comments 4

johnathan July 20 2008, 14:55:55 UTC
I dont think we would slide all the way into chaos, mayhap only some flesh eatting.
However I do like them.

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sylvan July 20 2008, 19:13:42 UTC
I'm also curious about the quotes we use at the top of the setting of the scene. We put a decent amount of effort into finding the right quote to help evoke some feelings that may be connected to what your character may experiance in the coming session.

Do people read these? Do you like them? Do you wish the font size was larger?

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I wish the font size was larger. princessmei July 29 2008, 23:47:57 UTC
In general, I wish that about a lot of things.

Though I very much appreciate you not writing it in some wacky nigh-unreadable font.

Personally, I love the game titles. Looking back on the games the titles help me remember what took place, what we did, what scared us and what we managed to sort out. Seeing as I have just had my year anniversary, that's a helpful thing.

I also like the titles and the beginning quotes because they spark some food for thought. In my mind, the most recent title seems to be related to Von Volkanburg vs. SriKrishna but that may just be a personal thing.

I think the quotes give an insight into what may be in store for us, and how you guys perceive some things, which I like.

I'm also a big fan of setting the mood, and they help do that.

-Megs

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rrredline July 31 2008, 23:42:37 UTC
I feel that the writing is strong and polished and that includes the selection of quotes. Good writing is key to good storytelling -- and a good game.

-Stuart

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