I have trouble seeing situations where those would be relevant (or measurable).
Well, not jerk, but...
Don't sup[pose you have the formulas for distance versus time for each of them. I have the one for jerk somewhere. Without checking my notes, I think it's
I don't know if there are practical applications, either, but it pleases me that the names exist. Oh, wait, I think he said jounce is used in rocketry, something to do with directional boosts.
I don't have the equations you're looking for, and I'm no longer sure how I'd go about deriving them. It's been too long since I took differential equations.
Velocity and acceleration are easy of course, and jerk is a pretty simple concept. I'm not sure I can come up with a practically usable understanding of jounce, let alone the remaining three.
Thanks for posting this. Just this past weekend, I was throwing together a simulation of the first three, but accidentally put in a fourth and now have a simulation of jerk-acc-vel and position
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Well, not jerk, but...
Don't sup[pose you have the formulas for distance versus time for each of them. I have the one for jerk somewhere. Without checking my notes, I think it's
d = 1/6 * jerk * t^3
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I don't have the equations you're looking for, and I'm no longer sure how I'd go about deriving them. It's been too long since I took differential equations.
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