Blizzard today confirmed for GameSpot that LAN functionality will be absent from Starcraft II's multiplayer component, as both a piracy prevention mechanism and a quality-assurance initiative.
This announcement really hits hard. When I think about starcraft and warcraft, all i think about was the mindless hours spent at lan parties, dormitories, or
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I kinda think it would be easier to create a game on battle.net, have people join than it is making sure everyone is on the same server/workgroup, applying the current update, and etc etc. Still though, my life for auir.
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