Jul 15, 2011 09:14
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I recently got an X-Box 360 and I'm looking for games to try. Do any of you have suggestions? I'm playing through Dragon Age 2 right now (and I love it so far) if that helps.
Thank you.
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From how I've seen the diffrences between Origins and DA2 compared, I'm not sure if I'd like Origins.
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I do think it's superior in general, too, kind of like Mass Effect 2 is superior in general to Mass Effect. But ymmv quite a bit on that point based on what you want out of an RPG.
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I don't know if it's really fair to compare Origins and DA2... well, of course it is, because one is the direct sequel to the other. My point is that they're really very different games. DA2 isn't really trying to be the same thing that Origins was, both gameplay- and story-wise. That justifiably disappointed a lot of people who liked the Origins formula. I like to think I gave Origins a fair shake--I completed it four times--but I have to conclude that I didn't like the formula, because it felt like a chore every time. Conversely, I feel like I could play DA2 forever.
A lot of it is down to personal preference, though. I found the Origins characters uniformly boring and unlikable, but there are so many Alistair fans that it has to be a ymmv situation. Or I'm just bitter because Alistair broke my heart and I killed my first character to spite him.
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I guess I don't see where it felt rushed? Except for the last couple plot quests, where I really wish they had two separate tracks based on whether you're pro-templar or pro-mage. That and the bugs, of course.
The only other thing that I can trace directly to lack of time/resources is the small, recycled dungeons, and I actually kind of admire them for taking that risk. I'd like Origins twice as much if the areas in it were half the size that they are.
I hated wandering around all willy-nilly for no particular reason. That's a major faux pas for an rpg in my book. At least you generally don't have to go as far because the areas are smaller? ;) JK, I know what you mean. When the overarching goal ( ... )
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There are quite a few things they could have done to the surrounding environment to keep it fresh and new. It's especially important to change the surroundings in DA2 since 10 years pass in the game. To see how the passage of time affected the townspeople and the environment would have been a great way to add to the story. In fact, the city could have changed drastically depending on the choices you made throughout the years. Sure this would have taken time, but not anywhere near as much as creating a whole new map from scratch. Besides, if KotOR 2 created a whole galaxy in a year I believe Bioware could have shown the affects of time on a country
I do see your point about devoting more time to building up quests, but ( ... )
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