Jan 18, 2006 14:17
Things happen, as things tend to, and time passes in much the same way.
This doesn't mean very much, really; but for Wes, things are good, and that's all that matters.
A couple weeks after he left the Bar, he's on Coruscant -- this is no surprise. It's hardly worth mentioning. But he's not just on Coruscant, he's wandering through a market somewhere near the upper levels -- it's one of those days where he stayed up so late the night before that there was little point going to sleep, and really, a walk sounded like a better plan then watching random holoshows.
There are stalls selling food from a thousand worlds (though Wes suspects that most of it's just the same stuff re-labelled; tourists'll never tell the difference, huh?), trinkets from a thousand more -- and toys, all sorts of toys in all sorts of colours: electronics, board games, stuffed replicas of a billion species'.
Mini Wookiee dolls, cuddly dragons of various design, even stuffed Ewoks (including, here and there, life-sized models; Wes thinks this may be where he got Kettch a few years ago). And, in the stall he's passing just now, a tiny one stuck in between the toys that beep and whistle: a selection of toy banthas.
So he stops, and he searches, and he picks one out and pays for it with the handful of credits in his pocket.
A stuffed bantha is a bit more difficult to carry around everywhere than a key, he supposes, but he'll find a way. Couldn't possibly forget a second time.
oom