Is anarchy the alternative to order? If we reject, implicitly, explicitly, accidentally, the imposition of either source of structure, what will actually happen at the table? If we are not playing Iconic characters, or if we are not engaging in a formulaic story, is there not a risk of becoming lost in the sea of non-genre melodrama, flailing about
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My preference at the moment is more of a balancing act between group story, individual story, and compromise, combined with shorter duration games to allow for a tight feedback loop.
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