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Comments 71

silver_derstin April 22 2006, 16:58:22 UTC
If only EA made good games, I wouldn't care about it, but seeing how they made NO good games for quite a while, it's a problem.

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ianc14 April 22 2006, 17:33:29 UTC
One post. The comments on this lasted ONE bloody post before the EA sucks bigrade started posting.

Sigh.

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blitzfitness April 22 2006, 17:49:04 UTC
Agreed. It's tiring.

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the1jeffy April 22 2006, 21:37:56 UTC
And you disagree? I all for discussion here, but "EA sucks" is a valid opinion and viewpoint and there is plenty of reasons for it. If you beg to differ, please enlighten us with some discourse. How does EA "not suck?" I find the reasons for "not sucks" come up short against the reasons for "EA sucks."

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brendanthejedi April 22 2006, 17:03:47 UTC
Yeah, EA has gotten greedy. Yeah, but that is what happens when someone has so much control of the industry. We as gamers shouldn't buy any of their sports games.

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What happened? getwellgamer April 22 2006, 17:06:48 UTC
The thing that got me was either Last year's E3 or the year before, the back wall of the EA booth had the covers of every EA game they ever made, and walking along you could see a clear delineation between when Trip Hawkins left and Larry Probst took over, because all of a sudden you stopped seeing the odd, esoteric and experimental titles, and it just became Sports, Sports, Movie License, Sports, Licence, Devoured Indie Studio, Sports, Sports...

It's really just sad that a company whose slogan used to be "We think differently" and went out of its way to promote the creativity of its designers has become known for being a derivative sweatshop that exploits its workers and wouldn't know innovation if it crapped in their mouths.

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Re: What happened? lost_watcher April 22 2006, 17:18:40 UTC
In 2005, Hawkins became the eighth person to be inducted into the Academy of Interactive Arts and Sciences' Hall of Fame. The first to receive that honor was Shigeru Miyamoto from Nintendo.

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Re: What happened? getwellgamer April 22 2006, 19:24:04 UTC
And Hawkins deserves it. He was a true visionary of the game industry, and while he was a conssumate businessman as well, his emphasis on the "Arts" side of Electronic Arts (Notice that EA doesn't even use thier full name anymore, just "EA"?) was a testament to his commitment to pushing games as a commercial art form. Nowadays, all Probst cares about is the bottom line and pushing out another derivative license.

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Re: What happened? thefremen April 23 2006, 10:31:48 UTC
It really is sad, and aren't you glad that Blizzard has stayed the course? I like WC and SC as much as the next guy, but i'm sure if I was playing WC 11 right now it would not be much fun. (which is around the number they'd be on if they used the yearly sequel model that EA does)

G.O.D. seemed promising too, at first. If EA had poured all their cash into a Daikatana, I really wonder what the landscape would be like.

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The T2 move is excusable aresef April 22 2006, 17:26:16 UTC
They were just doing damage control. And the way the deal is set up, first-party baseball games are still okay, so not all competition is forced out.

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Re: The T2 move is excusable awel_cruiz April 22 2006, 18:08:47 UTC
Indeed. Hence, Sony's "MLB 2006: The Show" for PS2 and PSP.

I laugh at EA having to promote MVP Baseball with an NCAA license. Show of hands, who knew there even was an NCAA Baseball league before that? I didn't.

That said, I'm not completely on the "EA is teh suck!" bandwagon. They still make The Sims and Burnout. And I hear Godfather is at least worth a rental.

I won't be buying Madden, though, out of principle.

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Re: The T2 move is excusable lomdr April 23 2006, 01:10:14 UTC
Coming from someone who played it, Black's worthy of a rental as well. Though the game gets difficult even on EASY difficulty. Like all of the sudden there's a huge difficulty spike for Mission 5. Also, it comes from the same people who brought you Burnout. Word of the wise, it's rated M and it ain't for violence. The language does get colorful. There's enough bad laguage halfway through the game to fill 3 Death Metal or Rap or Hip Hop songs.

Also, don't play Black if you're pissed. You WILL make mistakes and you'd think of rather playing Doom or Duke 3D to get rid of the ADDED aggression.

MDR

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I wonder how much Will Wright gets paid? thefremen April 22 2006, 17:33:12 UTC
If it wasn't for him, the whole damn company would be in the shitter. And now the bf series is becoming yearly, with 2142 coming out before many of the known issues with bf2 are fixed. I don't know for sure, but that may not go over well with the pc crowd, especially with ut2007 looking freaking sweet.

I think most ceos get paid entirely too much, but I suppose they have to or else they'd sell company assets to pad their own accounts, sell off all their company stock, and empty the pension account into their own pockets.

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Re: I wonder how much Will Wright gets paid? silver_derstin April 22 2006, 22:51:10 UTC
Thanks for bringing up Battlefield 2142... Just by seeing the trailers I can see that EA has been using Generic Sci-Fi mold 416 for this one, and ripped Warhammer 40k for the rest.

Nice job on originality, EA.

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Re: I wonder how much Will Wright gets paid? thefremen April 23 2006, 10:26:40 UTC
It's kinda like how with BF2 they basically said "what mod are people playing the most?" "oh, Desert Combat." "Good, lets steal their idea and not have any of the mod team come on as members." "eeeeeexcellent!".

In all seriousness, I think the Desert Combat guys got screwed. They should be more like epic, who hired on Cliffy B. because of his modding skillz. I have no doubts that BF2142 was originally an idea posted in some BF2 forum where some people were thinking of doing a futuristic warfare mod, then some guy at EA saw it and was like "OMG! MUST STEAL AMATEUR'S IDEA SO THEY CANNOT GET UP IN THE WORLD!".

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