Game 3 Feedback - Part 2

Mar 30, 2012 20:17

Part 2 of the super-long poll of I'm-sorry-it's-so-super-long!

This one part is about ff_classchange and airship_loungeAs a note, I will be posting a mod contact list soon, so if you have any issues with any of these communities and would rather discuss with the mods heading them, you can ask them directly! For now, most of them are okay with PMs and such ( Read more... )

poll, end of game feedback, ff_classchange, airship_lounge

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Comments 10

sai_salamander March 31 2012, 09:12:34 UTC
AGAIN with some clarification (although idk how to fix this one!): I feel like sometimes, the scale questions on the stamping app encourage people to skew their votes in favour of certain classes. Like if you're optimistic and cheerful, you'll pretty much always be put in Thieves, same for if you're logical/thinking in Black Mages and forgiving for White Mages. Like I said though, not sure how to fix it? Maybe just a word-choice change, with less connotations? It might just be me, anyway...

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breyzyyin March 31 2012, 16:04:30 UTC
Truthfully, I kind of feel the same way sometimes. I think certain job classes seem more geared towards certain word choices than others based on how people interpret more well-known characters in them: for instance, both Soldier and Dragoon tend to be associated with "gloomy" at times because of characters like Kain, Squall, and Cloud despite how not every character in those job classes *are* "gloomy" (Zack, Fang, and Cid for instance)...and White Mages often get associated with "introverted" or "shy" because Yuna is a very familiar character to most FF fans (though not all White Mage characters are necessarily introverted or shy). Thieves do seem to be associated a lot with optimism and cheerful-ness in the voting too, and Black Mages are often associated with logical/thinking as well...though there are other job classes that could also possibly fit for those categories too that sometimes are overlooked in terms of voting due to character association and the like. I'm not entirely sure how to change that though, because I do feel ( ... )

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arivess April 1 2012, 03:16:32 UTC
Yeah. This is one of my main problems with it too, but I'm really not sure how to change it, especially since I personally don't do stamping that often. Will bring it up with Vanja and stuff and see?

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breyzyyin April 1 2012, 18:25:32 UTC
Thank you very much for commenting back! :D ♥

I have to agree with what others have said below this now too, and I'm glad it's something that others have noticed. It's an issue at times, but IT IS something that is based more on preconceptions and there really isn't anything that can be done to change that unfortunately. In rating comms in general, sometimes I've noticed that there are certain "buzz words" that just automatically make people lean more towards a certain character...and that's an issue in rating comms that isn't something that's really possible to change either. I kind of think that might be the same situation here: it's noticeable, but not really plausible to change (elaboration on description can help as Mysti said, but sometimes if a description is short it does really depend on a voter's view/interpretation of a word in question). I just kind of wanted to mention that I've seen the same thing sometimes when it was mentioned before I got to the poll. XD

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rayiroth April 1 2012, 03:38:48 UTC
I found that while I enjoy the classchange the way it is, currently we emphaise too much on persoanlity profile rather than appitutde profile. the ff class is more about what you do than who you are so I'd like to see a more swing toward the side of, say, what would one do in a survival situation? what is their preference in working style? etc

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arivess April 2 2012, 02:17:02 UTC
Ooh. That's a good idea. The one difficulty about that, I think, is the stamping activity in the first Garden Festival had both personality and aptitude questions, and people weren't sure anymore what to base things on when the two conflicted. But yeah, if we can work that in, I think it'd be helpful, and especially for getting rid of the cheerful -> thief, shy -> white mage, smart -> black mage automatic thing.

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etsplanations April 11 2012, 19:35:01 UTC
Would definitely love this swing :) Personally I feel that questions like what would one do in a survival situation and preference in working style reveals quite a bit about personality as well and not just aptitude, so they'd fit in fine with our current system. :D I hadn't read the comments before filling out the form (didn't want to be influenced prior to my answers), but I wrote a question along the survival situation lines. We can vary the situations a little so it's not all about ! life or death but maybe slot in a few this way so we have a better perspective of the applicant :D ( ... )

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