Shop Class, Monday

Apr 02, 2006 23:23

Sam stood in front of the room, and surveyed the class. "Hey guys. I hope you all got my e-mail, because I'm going to try something a little different today. As you know, we've been trying to think our way out of situations based on what's available in the junkyard. Unfortunately, we don't always have a handy junkyard available."

"Today's project deals with survival in different environments. When we did the survival kit project before, the environment ended up being fairly mild and relatively hospitable." She glanced over at Kawalsky and rolled her eyes at him. "Unfortunately, if you're fighting for survival, it's very seldom going to be in a lovely wooded area with a pond and fishing."

"Soo...." she drawled, leaning against the workbench, "you have your survival kits, which have been magically replenished since last time," Sam gestured towards an array of objects beside her, "and you can replace one of the things in your kit with one of the things on the table, if you want. Assignment's the same, though--you have to obtain or create food, fire, or shelter, enough to keep you safe through the night, even if you're only going to be out there until the class ends."

"Any questions?"

[ooc: Posted ahead of time so people can play while I'm sleeping and at work. If you didn't make a survival kit last time, pick five things that your character would have put in it (and conceivably could have bought for around $20) and call it their survival kit. On the table is an almost infinite array of things that could replace an item in your kit, but only *one* may be chosen. Post your character to the environmental thread of your choice, and if you want interaction with Sam, I'll get back to you around 6 pm EDT tomorrow.)

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