I actually only picked this up as a primary text for my research. I enjoyed FFVII an awful lot, but didn't develop much of a fannish attachment to it (missed out on the nostalgia factor, for one thing, by only playing it for the first time, er, last year ¬_¬) - not enough to pick up the spin-offs, at any rate. So I was kind of surprised by just how
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This pretty much makes it worth it. Although I'm still not sure what else I'm going to use it for. Dissidia, maybe?
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Dissidia looks fun! There's also the Prinnies game?
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Maybe ¬_¬
I just googled the Prinnies game and it does indeed look like fun. The other thing I was thinking about was Patapon - a rhythm action game where you control an army of fuzzy little minions? Sounds good to me.
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That said-- I intensely dislike Genesis. Oh god, you could not make me acknowledge him as a character even if you paid me, and this is what I get for following the development process of how he was made and what they did with him. Perhaps this is my side as an RPer speaking, but he was the token self-insert of a fanboy who wanted all the speshul attention. And this has nothing to do with the fact that I ship Sephiroth/Zack/Angeal ffff. And to have been put in as *Sephiroth's* best friend and treating him the way he was-- it was annoying, pushy and manipulative. In fact, after playing this, I seriously wonder who -did- sincerely care for Sephiroth, and it's kind of sad because he definitely was a nice character.
And I want to laugh in the faces of certain ( ... )
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I do see what you mean with Genesis. The sheer amount of attention he gets in the game never sat well with me - no matter how hard I tried, I couldn't reconcile the centrality of him with the original game's focuses and storyline (it actually made it difficult for me to treat the game as a prequel, in some respects). Angeal's integration into the story was much smoother, and worked ( ... )
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