It's hard to believe I've been here for two birthdays, already. At least this one ought to be quieter....
[As opposed to the one where she, you know, died. Those who were there for that can guess the reason for the relief in her voice.]I think I'll investigate the battle dome sometime this afternoon. Who has tried it? I'm interested to hear about
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Terra! Hello! [Jogging over, Zelda gives her a beam.] I heard it was your birthday today!
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That was really good! [she cheers once they're gone, raising her hand to high-five Terra.] There's some tough things up ahead, though.
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Oh? What else can we expect?
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[Of course, Terra plans to take Zelda's advice and not pry it open, but it's better to be prepared anyway.]
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[She isn't sure if the safety feature extends to equipment, but is not in any mood to find out. So, she just shudders at the thought and follows along.]
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[Except that once they reach them, they find a new problem. There's no real way across without breaking or moving jars - and with the number that are moving, they're sure to encounter one.]
[Zelda frowns thoughtfully for a moment, then has a sudden idea. Tugging on Terra's arm, she gestures - there's a ledge nearby, high enough to avoid them, with a handy level in between to get up there.]
[It's a bit of a scramble to get up, but still - it's a safe vantage point. Oh, Zelda wishes she had her bow...]
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[At the tugging, Terra glances over to where Zelda gestures and nods cautiously.]
Let's give it a try.
[She would teleport them if need be, but Terra intends not to use more magic than she must--and if they can find away around, then they won't need her help. Gesturing for Zelda to go first, she then follows, careful not to lose her footing and also to be ready to help her companion if there is need.]
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But then, we can also use the boomerangs to stun them, then hop down and finish them off with the swords. Is your aim very good?
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I've never tried using boomerangs before. But if that's what works best on them, I'll try. Does magic work well against them, too?
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[She focuses a moment, then casts her Sleep spell. It can be pretty hit-or-miss, but she figures it's worth a try. At the very least, it might clear their way a little.]
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[And it's off! A path is cleared as pottery shards go everywhere - unfortunately, there's also two Like Likes oozing out.]
...Ew.
[As she watches, though, they start to sluggishly stir - Zelda gives Terra a dismayed look.] Maybe you should try it again? Maybe the pot blocked it a bit...
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That happens sometimes, anyway. Sleep doesn't always affect all the targets.
[She would try to fix that, though, casting her spell again.]
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[Hmm... the other one's starting to stir, so she scrambles back up the ledge before it wakes up fully.] Got one!
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