Licensed versions of pretty much anything are going to be a mixed bag. Most often, fans of the original expect very little out of licensed work - movies based on video games or video games based on movies are largely both considered likely to be terrible right off the bat. But what about a comic based on a video game?
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Sci-fi action-adventure ahoy! )
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I think both styles definitely work, but it's stands as the reason why I hate the habit comics have of having difference artists on the covers vs the interiors. I get why they do it, and that it's often necessary, but I still don't like it.
" I wonder is it that its a licensed product holding it back, or that is simply not a popular enough product to really fly?This is actually a really good question. I mean, I know the Ratchet and Clank franchise has produced a number of games, but it's still not big enough that you'll hear it talked about alongside the video game heavyweights. So it could definitely be that the fandom just isn't enough to sustain it. Or it may be that, being an adaption, fans assume it will be terrible, and people who aren't fans assume they won't be able to get it ( ... )
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And regarding the licensed works question, I suspect both of your guesses are right.
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