I'm currently working on my online D&D campaign (a much more labor-intensive process, since the Maptool program is not very conducive to improvisation) and trying to keep my "real-life" campaign afloat. It has been over a month since we played, what with Thanksgiving and lots of other stuff getting in the way. I'm trying to get the group together
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Over time, the PCs came to rely upon him as a cleanup person (verifying kills with his spear) and as a trap locator with his rogue skills. The worst thing their foes could do was try to kill the goblin - it made all the PCs angry and no matter what they were doing, they turned on the offending villain and hit him with their most powerful attacks. That would teach 'em!
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