Good/Evil wut?

Jun 14, 2008 17:02

Mikami is on her way to the kitchen as always,  when a room catches her eye. She's not normally one to go into unknown rooms, but she can hear the faint sound of classical music behind the door. It intrigues her, so she walks over and opens the door.

The music stops.

The room is large and empty. One half of the room is painted black, the other half white. There are no lights in the room, but it is well-lit.  The music starts again, and seems to echo within the room. Mikami takes a cautious step over the threshold and-

She finds herself staring..at herself.

What's goin-

The Mikami on the black side of the room lunges at the other, grabbing her and shoving her up against the wall.

You! This is your fault you fool!

((Welcome to he Good/Evil room..or whatever. The room lures you in with the sound or smell of something you enjoy, but once you've crossed the threshold...you separate into two halves. Good and evil. You can decide what exactly that means for your character, or whether they know what's happened. The effect ends when both halves leave the room, or however long the mun wishes. Delete this if it's not allowed. ^.^''))

!room, good and evil room, mikami

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