ROUND 2-1 Plotting Post

Jun 05, 2011 19:50

Hey, everyone, I hope you've had a good time playing and building CR and all that jazz. But now it's time to get serious.

The first battle will begin Saturday, June 11th. Details of the battle under the cut.

First of all, the overall goal of the battles will be different. For the new players, the goal of last round's battles was to snatch a crystal from the opposing faction's side of the battlefield. But we've decided to try something different for this round.

There will be tiles scattered over the battlefield, six for each faction. Cosmos tiles will be white and Chaos tiles will be red. The goal is to collect the tiles and assemble them in the frame on their side of the battlefield to form a picture of their god. The tiles are big enough and the puzzle is simple enough. Think of it like a preschool puzzle.

And I'll also go ahead and share the setting for this battle,, because there are a few extra details for it. The setting will be an old ruined village, which has apparently been bombed in multiple areas, or run through by a tornado. There will also be goodies lying around for fighters to pick up, ranging from weapons and armor, rings and accessories attainable in the Dissidia games. You may even find a Phoenix Down or two (but that will definitely be the rarest item). The weapons and equipment won't be in the best shape, but they'll still be useable for the battle and then either sold or repaired in the moogle shop. Just don't forget the mission while you're out there collecting the goodies.

I'm making the first battle easy and straightforward this time, so there won't be any twists for this one. Use this post for plotting if you'd like. I'll also make a separate thread for questions, so sit tight.

mod post, plot

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