So, you remember those
Christmas crackers that we mentioned earlier? Now I get to tell you what's in them.
Before we go into that, though, if you have any questions as to how the crackers work/size/things like that if it isn't answered in the Wikipedia link on the previous entry, feel free to let me know!
On Christmas Eve, between 6am and 6pm EST, the timers on the crackers will stop. You can choose whatever time best suits you for this, because from that time on, the crackers can be opened. Your characters don't have to open them the conventional way by pulling on the poppers, but they risk destroying what's inside it.
The insides of a Christmas cracker basically fit inside a toilet roll, so when choosing the things to go inside, keep that in mind. There are three things inside: a paper hat, (the style can be anything you put your mind to, as long as it's paper!) a really bad Christmas joke, (some examples of these are
here and
here) and a choice of one of the following: medicine, plant seeds, or a small personal belonging. It's limited to a pretty small size, so mod approval for items isn't required, but there's no problems if you want to run it by us first. Though do note that the plant seeds aren't identifiable; if anyone picks that, then give us a heads up, and there'll be an explanation soon.
That's.. about it! Questions and the like go here!