Dear...Tank.

Apr 30, 2014 16:53

Dear TankNext time you decide to grace a dungeon with your presence as a tank please learn to ( Read more... )

fail tank, priest, death knight

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Comments 5

deathy_the_sock April 30 2014, 22:16:30 UTC
*Twitch.*

Leather pants, two identical trinkets so they share a proc/cooldown, an Agi cloak (eh), and a semi-useless neck.

WELP. Incoming rain of fire!

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genchou May 1 2014, 02:13:53 UTC
I've had more than a few tanks who think Unholy is GOGOGO presence. That's basically the reason they gave me; they move faster in Unholy, so it's better. Holding aggro isn't a concern, only racing to the end of a dungeon is.

One of many reasons why I don't play anymore.

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burnslikeice May 1 2014, 13:55:51 UTC
Sometimes...sometimes, it's just better to let them die.

I know bad-peeps will often hiss and moan and hurl feces like a nicotine-starved chimpanzee, but Death is one way to send them the message that They're Doing It Wrong.
If you're such an amazing 'Tank' that you can hold aggro while in Unholy, then...okay, I guess. But when aggro is everywhere and it's obvious that Unholy just ain't workin'...let 'em tank floor until they switch to Blood. (Or rage-quit. Always amusing to see a Bad Player rage-quit in a cloud of his own pseudo-awesome.)

Moving a little faster does absolutely nothing if you outrun the Healer. It's also pretty useless if you spend 90% of your dungeon run dead. Since the rest of the group does not have Unholy presence for a speed boost, there's no valid excuse for a tank using it.

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rowanf May 3 2014, 18:20:51 UTC
The sad thing these days of heirlooms and such is that they don't die so they don't learn anything. :(

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darquis May 4 2014, 15:35:39 UTC
ugh, yes, this annoys me to no end... I'm teaching my pocket healer to hold his moral scruples and let idiots die, but in looms they take forever to do so unless particularly egregious fail ensues :/

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