[ in a far off room in the manor, a clock strikes the hour. if you left the house to return to camp, you have been summoned back for the ousting vote. four apothecary jars have been arranged on a low table, each with a label bearing a player's name. small gemstones lay around the jars. you are to drop two stones in two jars to place your votes. ]
Poll oust two players Those of you in the ousting may still vote.