Things you probably ought to know about this world you will be roaming:
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World Creation →Crossing the barriers isn't necessarily easy. In some cases, the barriers will be stronger than in others. Keep this in mind as you travel--You can't go everywhere.
→In addition to all these countries and lands where the stories govern what happens and what does not happen, there is one land where there is no story. It is a Neutral Zone, and those who reside there create their own stories, their own destinies. In this Neutral Zone, there is a Nameless City, a sort of nexus of all the countries, where you can get information untainted by the influence of other stories. It is a refuge from the tug and pull of the story that controls your existence.
→But it is far from easy to reach the Neutral Zone or the Nameless City. There is a reason why this land remains untouched by any story... and the reason remains unclear.
→If you should reach this city, you might find a garden in the very center of it, where stands nine figures of stone, three of which have broken and crumbled. They might remind you of a story you once heard, long ago, of a world created for stories to be told, and perhaps of a smaller figure that you may have once found in your homeland--a figure that looked similar to one of these statues here... The gardener might answer your questions, but then again, maybe not.
→From this central garden can be seen a mountain where an eternal fire blazes. When asked, the locals will tell you that there resides an Oracle who sees all, and perhaps will answer questions... for a price, of course.
More information may or may not be added later, once more things are discovered, or certain events take place...