[No intro today, no small talk. Garrus sounds much more worn than usual, maybe a little frustrated - he sighs, low and long, and then addresses the comm.I'm...curious. About what the people of the City think about the legal system we have in place here. I came from a time where it was perfectly legal and totally acceptable to lock away criminals in
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I guess here we just gotta track them down all over again.
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There's a sane and permanent alternative out there, somewhere. We just have to find it.
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I'd say a way to send them back to wherever the hell they came from, but if we figured that out, you know, we could all just go home.
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We don't really have a "legal system" or anything like that where I'm from. If you're bad, you get punished, and that's how it works. That's what you're talking about, right?
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[A switch to video, just to show his point - he gives a small and friendly, if not a little awkward wave. Lolalien.]
Yes. That's...refreshingly simple. No politics getting in the way of things?
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Couldn't they just escape then? Doesn't seem like it'd be that hard. Unless they had a parole officer following them around or an exploding collar on their neck or something.
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They could. They weren't Purgatory's problem anymore. Depends on whether the owner put any physical or mental restraints into effect, or at least kept an eye on their purchase. Some people paid thousands just to torture these criminals to death for what they'd done to loved ones.
Another reason why ending up on the Purgatory wasn't the best thing to have happen to you.
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You don't think that's actually better than what we have now, do you?
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[Either a grim smile or just a grimace.]
What do you think happened to the innocent? They were worth just as much as if they had been guilty. Money doesn't discriminate, and neither did the Warden.
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I know the system here isn't perfect. There are a lot of people who are too dangerous to keep locked up, but we don't have a choice. If we didn't lock them up they'd just come back.
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Locking them up is a given. But maybe we should do something to either hamper their ability to escape or possibly keep them somewhere where it would be extremely difficult for them to get loose.
[Whether or not Garrus just suggested crippling imPort felons and keeping them locked away in remote dungeons is up for speculation.]
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Even if we chained them to the wall they have friends that would still bust them out. What we really need to do is find some way of keeping the teleporters out of the prison.
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[An uncomfortable pause. He's toying with his omni-tool, looking for anything that might work.]
...Give me some time. I think I just might have something for that.
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