Slightly delayed gaming report

Jun 17, 2010 12:16



The tabletop games of this past weekend all went well to varying degrees. I enjoyed the prewritten World War I Call of Cthulhu mod, but the pre-generated characters were a bit too bland. I like pre-gens as a concept-- in fact, I may actively prefer them, since I think the GM tends to be able to integrate them better into the world --but these didn' ( Read more... )

lovecraft, larp, labor wars, gming, tabletop, rpg, schedule, bernie, burn notice, notberjorn, gaming

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valleyviolet June 18 2010, 05:45:48 UTC
I run a game of D&D in the Eberron setting and I tend to find that my players latch on to all sorts of things that I don't expect them to including NPCs, bad guys, world details, particular loot pieces... you name it and they tend to either totally ignore it or give it overwhelming significance and read too much into anything I say about it ( ... )

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breakinglight11 June 18 2010, 13:00:02 UTC
I like your way of thinking of it of as cues as to what the players find interesting and what directions to take the campaign in. That's a really good idea for keeping them engaged. Thanks!

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