After a pleasant Easter vacation spent at home with my family, I am now back in town and glad to be here.
This week is going to be full for me. I'm working longer hours to make up for the ones I missed to go home. And I've got to get my two games printed and packed in preparation for Festival. I'm pleased to say that even after several drops and
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Comments 15
Other factors:
- learnedax' wedding, which is sucking away people like laurion and dkapell
- Aleph, a larp-like strategy game, is running at RPI this weekend
- the proximity of PAX East and Anime Boston
- the proximity of Lifeboat
These are the things I discuss to death with Nat when he's around :)
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It's not quite as easy as it sounds, unfortunately, although it is definitely doable. To make game signups open earlier, there are a few things that also have to happen:
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Friday: 83 (10 open)
Saturday Morning: 69 (5 open)
Saturday Afternoon: 83 (13 open)
Saturday Evening: 78 (3 open)
Sunday: 57 (2 Waitlisted)
We can adjust this total to actual player counts of:
73 74 70 75 59
That's pretty tight clustering, right there, especially given special considerations that come into play on Sundays.
Compare last year:
Friday: 58 (2 open, 2 waitlisted)
Saturday Morning: 36 (5 open, 3 waitlisted)
Saturday Afternoon: 68 (6 open, 1 waitlisted)
Saturday Evening: 46 (3 waitlisted)
Sunday: 45 (4 open)
We can adjust these totals to:
58 34 63 49 41
All of these numbers are lower, and more scattered. I believe that any considerations that Vestival is somehow running shallower than Festevil did is simply hogwash. The con is growing, but this year there were simply larger games.
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(The comment has been removed)
That's true, but the same was true at FestEvil. By my visual estimates, the false positive rates are about the same for both cons. I can probably give you real numbers if people are interested.
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Vestival - apparent attendance 128, 16 false positives, real attendance 112
FestEvil '09 - apparent attendance 118, 7 false positives, real attendance 111
Festival 2008 - apparent attendance 107, 9 false positives, real attendance 98
Festival 2007 - apparent attendance 70, 7 false positives, real attendance 63
It looks like attendance is actually growing every year, but we've mostly leveled off. I think we actually have a lot of churn in our attendee pool, and a lot of the false positives this year are people who had been at FestEvil. If true, this lends some credibility to the theory that our numbers aren't as high as they might be because people don't want to replay games.
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