In August of last year, I posted the following:
At it's simplest and most abstract, I would agrue that characters in "traditional/old school/badfun" fantasy role-playing games, do three things:
(1) Kill Critters
(2) Loot Chambers
(3) Other Stuff
Discuss.
And you replied with the following:
That about sums it up. See
Munchkin by Steve Jackson Games
alchemist
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1) Solve mysteries
2) Beat up villains
3) Do as many cool things as inhumanly possible
The new 3 encompasses chargen and advancement, plus gameplay.
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"What do you do in your downtime?"
In fantasy games it's important to level up and such and get your castle and gather your henchmen but in superhero games, the downtime is where you flesh out your character, where the complications and subplots spring up, where you define yourself.
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