Thanks! Haha, I'll definitely think about that :]. I don't think Everblue is ready for getting voted on just yet though XD.
Haha, this house model nearly killed my old computer every time I opened it XD. Oh, and I export the images at a high resolution, which helps to get them looking crisp after shrinking.
Thanks so much! :D Oh, I use Sketchup too. I also have Maya, which I've used for some objects like Luna's boat engine. But I prefer Sketchup for its speed and user-friendliness :]
Lol, they don't look much like birds to me but paper planes never looked much like planes to me either. I remember that one of my friend's history classes had everyone make paper airplanes and throw them at the teacher at the same time at one point. Good thing he was pretty good natured and just stopped the lesson to show them how to do it right. XD And I like the idea of the zoomed in shots as vote incentives on TWC!
Haha, I was thinking of calling them paper gliders in the story, but I figured gliders probably wouldn't be common knowledge to these people XD. lol, and that's awesome -- more teachers should be like that :D.
I can see most of my incentives being close-ups and sketches XD
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My 3D models are so cheap looking. But any more details and the program will crash. Haha. Hmm, your exported images are so crisp!
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Haha, this house model nearly killed my old computer every time I opened it XD. Oh, and I export the images at a high resolution, which helps to get them looking crisp after shrinking.
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Thanks so much! :D Oh, I use Sketchup too. I also have Maya, which I've used for some objects like Luna's boat engine. But I prefer Sketchup for its speed and user-friendliness :]
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And I like the idea of the zoomed in shots as vote incentives on TWC!
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Haha, I was thinking of calling them paper gliders in the story, but I figured gliders probably wouldn't be common knowledge to these people XD. lol, and that's awesome -- more teachers should be like that :D.
I can see most of my incentives being close-ups and sketches XD
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I spent the most time on that panel because of the depth-of-field stuff. And it's probably my first successful use of texture so far XD.
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