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shurhaian December 9 2010, 09:54:09 UTC
I sort of expected there to be the usual sorts of paladin fail.

This is... somehow even worse, I think.

Wow.

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seaphilo December 9 2010, 13:06:28 UTC
Yeah. I can see where there's a problem.

It tells me that the DM has no clue as to how to tailor his encounters and that the other players were more into the hack and slash elements of the game than playing their character's alignments.

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sagelylegs December 9 2010, 14:49:35 UTC
I will say the proverb needs a little tweaking for this. Because this sure as hell isn't vinegar your guys are using. Looks like they're trying to catch flies with napalm. ^^

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sidhe_uaine42 December 9 2010, 17:30:14 UTC
I wasn't involved in the game itself conflicting schedule FTW in this case, I guess. I just knew a few of the players (which is why my GMs suggested that I forego this game.)

One player was the guy who played the Tech Priest in the Dark Heresy game (I posted about him before after we, as a group, decided that it would be in everybody's best interest if he left), a second one was the person we had to retcon twice in Exalted because she got bored with the characters within a half hour of creating them, my GMs, and one of the other players who was in a class I took (he was one of the kids who played WoW in the lecture instead of paying attention, and was a bit loud on top of that [the professor has a very strong Russian/Ukrainian accent, plus he sometimes switched to Russian for the poetry] annoying the serious students around him.)

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