A Flight of Fan[ta]cy

Mar 16, 2008 18:40


Continuing from previously (and noticing that my reference to bootlegs ended up being after the break):

You may have noticed that I haven't quit the horrible job that I have. The fact is, despite its horribleness, it's the only job I managed to get in a year of searching and working with Voc Rehab. I'm going to do my best to tough it out until I get something else.

"But if that's all you were able to get, how could you get something else, you stupid bastard?" I hear you ask. After all, I still have no usable experience, skills, talents, or work ethic. However, my previous job coach let drop the value of this job: that I get a good reference from it. Sad to say, but I'm one of the best workers in the department, and the chief supervisor (the one who doesn't smoke) has a very high opinion of me. Combined with the fact that I've been able to keep this job, this is of value to getting a better one.

Anyway, I don't know about specifics, but there are a few ideas I've seen lately that particularly jump out at me:

POLICE OFFICER

This was featured in the Star's "5 Jobs for Which You Don't Need a Bachelor's" (or something like that) a while back when I happened to read.

Pros: I'd be able to get good training and experience in assertiveness and tactical combat. I'd also most likely gain access to resources that would allow me to actually find out what the hell the laws are without having to hire a legal consultant. The only physical requirements noted were a test of agility, which is the least of my weaknesses.

Cons: I'd have to deal with bullying from coworkers and suspects, which I don't currently handle well. I imagine they wouldn't be receptive to use as a temporary job until I can find something better, or to having someone with such radical nonconformist views on the force. Perhaps most importantly, I'd be likely to be turned away because I'm diagnosed as "crazy" to human eyes.

Alternatives: A security guard job would be similar, but unlikely to provide training. It would also be likely to require graveyard shifts. The military would be even better training, but I hear that bullying is extremely bad there. Worse than that, in the military, I'd be required to fight whatever wars the government wants me to fight, unlike the police, which just enforces our own laws.

GAME DESIGNER/DEVELOPER

Although I haven't had the resources or conne to be able to play their actual games, I've been following Privateer Press's main setting for a number of years just because it's nifty.

Pros: It's a dream job, one that would actually be fun to do and give me useful experience toward my life goals. They specifically say that they want a positive work environment, so I doubt that there will be so much hatred toward game designers/developers in the office itself. I'd be able to work on what are, as far as I know, the best two wargames out there, and one of the best settings. I'd also get employee discounts on what is, as far as I know, the best miniature line in the world now that GW stopped being friendly to real gamers.

Cons: The biggest obstacle seems to be actually getting the job, since I have no published credits. I've put this off so long that I'm going to have to truck it to get the "design kung fu" submission in on time, which means probably no playtesting-although I do have quite a good idea, and they're not expecting a finished, balanced product. (Unlike last time, I can easily do these things because I know about the setting and thus can write things that I wouldn't be able to sell myself anyway.) I'd also have to relocate to the Seattle area, but that doesn't bother me too much, and I already have relatives and family friends there.

Alternatives: I would have a much easier time getting grunt work. It wouldn't be great, but it's likely to beat out my current one on points 1, 4, and * in the previous post. Also, the proximity might get me a foot in the door for another go at R&D. The main question is whether I'd be willing to relocate just for that. There were also openings at Fantasy Flight, but they don't accept rookies.

Anyway, Project Cow Level, which is coming to be my (solitary) internship for my hypothetical real job, has been delayed by research for the latter, the trip, and more comics. These should all be out of the way (other than my kansō) by the end of March, so I can get back to it. In terms of other short-term stuff, I'm considering at least one submission to Gamer Lifestyle.

miniature games, employment, Cow Level, in the works, society, fitness, etail, 単語

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