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Comments 26

aelisc August 6 2012, 18:18:55 UTC
I don't remember commenting on your story, but I enjoy it a lot! The pictures are beautiful as the writing. :)

If you don't want thought bubbles nor plumbbobs there are cheat codes for that.

plumbbobtoggle on/off and showHeadlines on/off

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aledstrange August 6 2012, 18:36:24 UTC
Thank you so much! I'm glad you're enjoying this. :D

(Also, I do use the showheadlines off, tho the heart-farting at least shows up anyways all the time, but I prefer to keep plumbbobs on to play. I do try to avoid them when taking the pictures, but it's not always possible, especially in open shots.)

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amylu1988 August 6 2012, 18:34:39 UTC
Yay, you're back with the trail! :D

Molly is a cutie, and as always Blossom's apartment looks perfect. Can't wait to see what the new baby's like and who she meets in BC! :)

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aledstrange August 6 2012, 18:53:47 UTC
Thank you so much for commenting! :D

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krolowa_francji August 6 2012, 19:05:56 UTC
I'm so glad you're back to Moonbeam Trail! I missed this challenge :D Blossom makes such a good mom.

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aledstrange August 6 2012, 19:54:31 UTC
Thank you! I was missing them too. :) This household is so much fun, but honestly by now I'm looking forward to end the actual challenge, so they can settle down somewhere for good, and just let them be.

So far they are rather restrained to keep up with the timing, tbh, but if all goes well, Blossom will have at least 8-10 days of adulthood left after the challenge is over. Just enough to have one (or two) more kids with whoever she stays at the end ;)

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reggikko August 6 2012, 20:40:11 UTC
I'm so happy to see this update! I just love this story. The kids are all growing up so cute, too. I'm interested to see who Blossom ends up with. :)

If you have TwoJeffs Visitor Controller, you can set it to ban nonlocals from Community lots; then, only the Sims from that hood and townies will show up. It probably doesn't do you much good now that you're almost done, but I thought I might mention it.

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aledstrange August 7 2012, 15:22:12 UTC
Thank you so much. I'm so happy you're enjoying this! :D

I've used the visitor controller a few times, and I remember trying it when I first started playing this challenge, but now I don't remember exactly why I took it out at the end. I think it was due to the poof effect it uses when a sims is removed from the lot (that often ruins in the pictures lol). And for the way it works, it's the same as simply deleting (with the deleter) the unwanted sims like I'm doing (after all the controller doesn't make sure that only local sims -or whatever you ask for- show up in the lot, it simply deletes the unwanted sims as they come)

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pascal_curious August 6 2012, 21:18:56 UTC
I'm so happy to see your update. I wouldn't worry about your pictures, they always look great.

Molly is adorable with those little ears peeking out under her hair. All the kid are cute, though. I look forward to seeing them when they are all grown.

It's nice that Blossom will have a little adulthood left when she finally finds her home. Vid will be an elder by the time he ends up where he is supposed to be. Time management is tough when you have to wait for the mom to pop before leaving town. I like your way better. If I ever do this challenge again, it will be with a female sim.

This story is so much fun, especially seeing all of the kids. I can't wait for your next update and I am really anxious to see how Blossom's adventure turns out in the end.

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aledstrange August 7 2012, 15:35:07 UTC
Thank you so very much! :D
It's great to know no one finds anything wrong with the pictures. Honestly I think I'm just getting paranoid rofl I was spending so much time on them before, now I feel like I didn't do enough XD

But anyways, I'm feel satisfied to know the challange's on track in general, but playing with this very tight schedule has its problems too. Reading your story it make me wish Blossom had spent more time in each town, instead of rushing out so fast. :P

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pascal_curious August 7 2012, 18:25:06 UTC
I fuss around with the photos a lot too and sometimes I think it would still be just as good if I didn't. Unfortunately, this time around, Vid took a nap on the couch and his "Zzzz"s are stuck. I really don't want to have to edit those out in all those pictures.

I think your story is perfect the way it is. ; -) Every time I start a round I think "this is going to be nice and short", but it never turns out that way.

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aledstrange August 8 2012, 18:21:03 UTC
I use numenor's "no-zzz" mod for that. In general I've tried to hide as much effects as possible (zzz, bubbles, pause red-line, etc), but like to leave the plumbobs and skill bars when playing (Especially the skill bars, I need to see those to play lol)

Also, jic, I just remembered you mentioned having problem with walkbys. I used to have the "local walkby" mod, but wasn't working with AL apparently, so had to install the "noSocialGroupWalkby" instead to, at least, stop AL townies from showing up both in streets and Comm lots much. They were literally everywhere! (Also, those darn apartment neighbors, don't they get in your apartment all the time when the doors isn't locked?? It drives me nuts!!! XD)

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