As the first Sunday of the month, today was Mythic Greece day, and I had a lovely time in the company of heroes. This was my first attempt at presenting one of the well known heroes of the Trojan War as a child (we're just enough before the Trojan war that these characters are all around, but are youths and young teens). I'm finding myself fonder
(
Read more... )
Comments 1
This was pretty central to my dissatisfaction with 4E. My players have long since become accustomed to D&D games where combat is not necessarily the primary component of any given adventure scenario... A system that defines its characters and their abilities specifically in terms of combat actions is a little bit restrictive when you run campaigns that frequently include entire chains of sessions without combat.
I do like how easy it is to throw together encounters, however.
Reply
Leave a comment