RPG Reflections: In-Character Conflict

Aug 01, 2011 19:56


The topic of in-character (IC) conflict has come up a little recently in my Dragonlance campaign. I’ve not really thought about it a lot in the past; it’s always been there, of course, but I’ve never dealt with it directly before. So far, in this game, it’s not been a definitively negative experience as it’s engendered a lot of character growth ( Read more... )

Leave a comment

Comments 4

anarchangel23 August 2 2011, 16:05:21 UTC
I've been trying to think of a story game that deals explicitly with this, and I'm coming up blank.

I think that's essentially because the most important thing about this occurs at the level of the social contract. You have to have a good level of trust at the table; trust that your character isn't going to get fragged casually by the other players or by the GM; and trust that the dice give you a fair chance of resolving the conflict positively. Essentially, trust that it will be fun I think the media that I found most useful in thinking about this sort of metagame issue was, and still is, the Sons of Kryos podcast (unfortunately, it seems like their archives are dead - I have them all on various storage media - will you be back in NZ at Christmas ( ... )

Reply

aigantighe August 9 2011, 18:36:11 UTC
Trust is an interesting take on it. I'm trying to reflect on play a lot with my group, so I might try having an explicit talk about this next time ( ... )

Reply

anarchangel23 August 11 2011, 00:30:08 UTC
I don't listen to many anymore. I would look back over past years ENnie award winners and see if any of them grab you.

Paul Tevis' Have Games Will Travel (now defunct) was good, especially for in depth indie RPG and board game reviews.

I hear Canon Puncture is very good, and if you want actual play game reviews, a few of the local LA story gamers do a podcsat called Actual People, Actual Play.

I also listen to Voice of the Revolution: Indie Press Revolution's monthly podcast, but that might not be as dense as you want. Mind you, I don't know what your baseline is, so you might want to check it out for yourself.

Reply

anarchangel23 August 11 2011, 00:45:58 UTC
I just heard a review of Game Poems on Voice of the Revolution actually. I discovered that I reviewed the author's Game Chef entry!

Dread is pretty cool, I've played it a couple of times with Mashugenah GMing. I love the questionnaire set-up and the Jenga tower definitely works as intended!

I'm a huge fan of Dungeon World in case you hadn't guessed, so I'll definitely be running that at BGW.

I hadn't heard of Dance of the Damned or The Dance and the Dawn. They both sound interesting!

Reply


Leave a comment

Up