Doctor in the House

Apr 17, 2011 21:23

[immediately following this]

The door opens onto a dark corridor. It's not a corridor that's supposed to be dark, but the overhead fluorescent lights aren't working just now. The walls and carpet are old, but surprisingly clean. There's an odd hitch in one's center of gravity as one walks through; the floor at Milliways is level, but here the ( Read more... )

the borealis, millicanon: half-life 3, australia

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Comments 44

stealth_bandage April 18 2011, 04:30:58 UTC
Arcade ducks into the corridor, carefully glancing this way and that before straightening up. "Thanks for the warning," he says. "This doesn't look too bad so far."

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a_mere_child April 18 2011, 23:52:04 UTC
"Most of the injuries came from poorly-secured furnishings and equipment banging around," says Alyx. "The guys who built this boat weren't exactly noted for workplace safety."

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stealth_bandage April 18 2011, 23:55:39 UTC
"So bruises, lacerations, broken bones, that kind of thing?" says Arcade. "I can handle that. Just don't ask me to be particularly reassuring or warm, I'm not very good at it."

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a_mere_child April 19 2011, 03:51:31 UTC
"There's a few people with more severe trauma, but they're stabilized. Mostly."

One short trip down a narrow, winding staircase later, they reach a room where the lights are working--the Borealis mess hall, which has been repurposed as a makeshift infirmary. There are so many people lying on the floor that not a glimpse of the linoleum can be seen.

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