frequently asked questions/suggestions

May 31, 2008 23:10

If you have a question about the roleplay or anything else involving it, please post on here!

Also, if you would like to suggest something [like something to change, something to add, an event idea, etc.], you can post that up as well!

and here's some answers for everybody; please read these before you ask! )

!mod, faq

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Comments 27

bito_ishida June 3 2008, 04:25:53 UTC
say you're brining back a reaper from the first game, would they rember what happened int he last game, it was mentioned no players but Neku will rember, but it never said any thing about reapers rember or not.

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7daymods June 4 2008, 22:10:13 UTC
The Reapers actually remember what happened, or at least bits and pieces of things. They at least know that they came back to life somehow and get a second chance. If you'd rather them remember everything that happened, that works, too.

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friendshipbeam June 6 2008, 07:34:17 UTC
Sorry if this is a dumb question. I've played the original game, but still don't get the whole Ability thing. Right now I'm thinking something along the lines of the secondary powers in Tokyo Mew Mew, which were controlling nearby water sources, withstanding strong winds, turning into a catgirl, and other abilities of varying usefulness that came packaged with the regular attacks. Is it something like that, or am I totally off the mark?

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7daymods June 7 2008, 17:02:22 UTC
I guess it would be sorta like that... I'm actually not quite sure what the exact 'definition' of one of these abilities would be [...ignore the fact that the person who actually came up with all of that is the one saying this...], but an example would be something like being able to control shadows and stuff. If it's something that your character can do that they couldn't do in the RG and it's kinda like a magic power sort of thing, then that would be an ability.

Also, if it makes it easier, you can just say that their ability is psychokinesis and that they use pins, can read minds, etc.

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ritzablitz June 26 2008, 06:07:15 UTC
And another question. More about the RP itself, but does it have a chatroom? Just so I know if there's an easy way for all the players to communicate with each other.

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hakumei_kouu June 27 2008, 04:44:29 UTC
I just made a chatroom on AIM; and that's a good point, too... The name's 'sevendaylimit'.

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ritzablitz June 27 2008, 05:19:01 UTC
Another suggestion, maybe you should announce the RP has a chatroom now? just so everyone will be able to see.

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IN WHICH THE MUN JUST REALIZED ritzablitz June 27 2008, 06:40:02 UTC
asdfghjkl I JUST REALIZED YOU ALREADY DID. Sorry.

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izzme June 26 2008, 23:32:15 UTC
so, my character's kind of stuck at the moment without a partner.

seeing as it's the second day, would he be erased, or what?

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hakumei_kouu June 27 2008, 04:45:14 UTC
Since you just started, all new players must have a partner within two days, roleplay time.

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dragon_gypsy July 8 2008, 00:18:51 UTC
Question~ I'm curious about the pins :O Are all players given a base set of pins once starting the game, or do they come in with pins they might have had while still alive?

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