Nov 03, 2011 23:53
The reason why I become an indie game maker is to make things I like, but of course life isn't going to be that easy. It's like I am destined to be a loser or something.
Let's rewind the time to before I came to DA. Those who know me before that, my style hardly look anything like now. After I joined DA, I noticed the trend of what is popular, and I ended up following suite, in turn it shapes my arts to become the current style I have (and I have a love and hate relationship with it).
I'm sure some will call me stupid for following trend, but imagine you worked ridiculous amount of time on something, and it wasn't appreciated, what will you do? I ended drawing those that people appreciate more because it will make me less stupid in comparison. All I need is just a cute girl with super detailed clothes to get to front page. Yes, it's that silly. Every time I tried something else, wow at the difference in popularity. The only word that pop in my brain all time is "Why bother trying?" LOL!
And then as if lightning likes to strike in the same place again, the history repeats itself. Ever heard of OASE? Yeah, that game that a certain idiot spent 3 years making. Unappreciated is an understatement. Certainly it has myriad of problems and I could tune it to make it more popular, but essentially the biggest problem is the still same thing---my taste is just not the same with everyone.
I did mention my dislike against otome game, and I sorta forced myself to make one with X-note. In the end, I did make it to match my own taste, so it isn't entirely made to match everyone's taste. But lo and behold, what people care most in the end is stuff that I barely care.
Who's the most popular character in X-note? Um, everyone knows that by now. I can tell you that he's my least favorite main character in the game. I am afraid to say this out loud in public because I wanted to remain neutral to all my characters, but in the end I couldn't. I definitely favor a different character entirely.
I feel very silly because no matter how hard I work for, in the end whatever I care is not going to be loved. I am just a destined loser, I guess. I can foresee Area-X failure, and that shall be my last attempt of trying to please myself. From now on, I'll just focus on making things I hate and watch it gets very popular. lol.