Thoughts on WoW

Jan 23, 2012 14:17

A long time ago in a galaxy far, far...well, a long time ago, anyhow, when I was a much younger woman, I played D&D. D&D was a game of creativity as much as anything, since you created your own dungeons, peopled them with mobs and traps and nasty monsters and tried to make them as ingenious and fun as possible. All those dungeons were of the imagination since all the players had was a plan they draw on grid paper to show them the length of corridors etc, but I can still recall seeing those echoing dark corridors of dripping stone in my mind, the dimly lit rooms with their hidden dangers and treasures.

I love Wow, I love its wonderful graphics, its amazing detail. The one thing I wish it had was the spontaneous excitement of D&D. Once you know WoW, there is nothing new until each new patch, and once you know that, there is again nothing new. The player can quickly learn the details, layout, mob and boss abilities, drops etc of each dungeon and raid. Then it becomes same ol' same ol' over and over again.

Even the non-raiders eventually run out of material. Once you have levelled every craft, explored every region, done every quest, that's all there is.

I recognise that the game cannot be limitless and that within their limitations they have created a wonderfully complex interactive game. Call me greedy, but I'd like more.

My dream is that they take the best of D&D - its randomness and mystery and imagination - and put it into Wow. By this I mean a raid and/or dungeon (or multiples if possible at all) where the layout, mobs, bosses and treasure is randomised each time it is entered. Even if the randomness was not unlimited, if it came in combinations, that could still be huge fun.

Also, put mystery into the dungeons. Doors that must have a special item to be open which must be located, traps which must be found and defused, pits that must be crossed by finding a beam or plank or rope somewhere, treasures which are hidden, creatures that react unexpectedly, sliding walls, hidden portals, etc etc. An adventure, in effect.

Is this possible within the limitations of programming? I'm not sure, I don't know. I'm not a programmer so I don't know what can and can't be done. However, once upon a time I couldn't even imagine that a game like WoW could exist. And if I can imagine it, maybe one day it can be done.

And if that game cost more to play, I'd pay it, because that game would be like the return of an old friend, and that game would be awesome to me.
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