Update 16 January 2010

Jan 16, 2010 18:04

I'm considering adding a webgame page. It's just that there are so many of them, and I sometimes get bored, and it would be nice to have a place to find the ones I particularly like.

I've spent the last several weeks or months playing Facebook games. I notice that the games initially start out fun and interesting, and as net lag encroaches, these games become less and less fun (either that or our machines here at home really are that old and they aren't keeping up with what the game is demanding of them). I've been formulating the idea that Zynga puts each game on its own server, and initially they're fun because there are only a few hundred or thousand people playing, but once the numbers reach the millions or billions, the dang server just can't keep up any longer.

Unlike games you play where the game lets you continue to make moves just as soon as you get done with the previous one, or the regenerating timer builds fairly quickly, Zynga webgames seem oriented toward making you pay for playing the game in attention-span. You have only a certain amount of resources and the timer runs slow, so at a certain point you end up using up all your Move resource for that day and you have to wait until the next day before you can do anything else. It's annoying for someone like me who may want to play today but may not want to play tomorrow, but oh well.

This month I bought replacement hard drives. Our current drives are making odd noises on occasion, and rather than risk having all our data go up in a cloud of foul emerald smoke, I figured it would be time to replace the parts and move forward. When they arrive, I can find out if SATA drives really are faster, since the last ones were Ultra ATA.

Next month I buy a new video card to see if I can catch up with current technology enough to play some of the games that are out. The plan is to save up for near the end of this or the start of next year, when I can attempt to get the parts that enable us to play all the new games. I'm also trying to make it a Blender Production Model, since I'd like to learn to make 3D Art, and the parts needed for that are adequately spelled out. The difference between a 3D Art machine and a Gamer machine seems to be negligible at the price I can afford to pay, so I should be good for a while.

That may possibly be the update.

drawing, games, art, facebook, computer, programs

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