That latter bit is a very Viktor thing to say, I think.
Dark Sun gets the thumbs down from me too, for being Planetary Romance done wrong -- it seems every time TSR tried to break out of the faux-medieval box I was there with both thumbs down.
Well, that's not strictly true, I really did like the Green-book A Mighty Fortress. To me HR4 was the best of the lot.
I have to agree. I've been doing a lot of OSR reading (if not playing) recently, and I find there are two sorts of OSR blogs.
I tend to dislike those that are stuck completely in a 1979 rut.
However there are a number that examine modern concepts, like player agency (a phrase that is all the rage right now) for example, and suggest how such concepts can be meshed with OSR play, or how OSR play always included or had the potential to include these concepts, yet remain OSR, instead of just railing against them.
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Dark Sun gets the thumbs down from me too, for being Planetary Romance done wrong -- it seems every time TSR tried to break out of the faux-medieval box I was there with both thumbs down.
Well, that's not strictly true, I really did like the Green-book A Mighty Fortress. To me HR4 was the best of the lot.
Doug.
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Oh, probably not. I'll bet it makes the entire OSR movement's eyes weep blood. Which makes me love it even more.
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I tend to dislike those that are stuck completely in a 1979 rut.
However there are a number that examine modern concepts, like player agency (a phrase that is all the rage right now) for example, and suggest how such concepts can be meshed with OSR play, or how OSR play always included or had the potential to include these concepts, yet remain OSR, instead of just railing against them.
I try to read those more often.
Doug.
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