Saboteur
Current abilities
Deprotect - Makes enemies more vulnerable to physical damage.
Deshell - Makes enemies more vulnerable to magical damage.
Future abilites
Poison - Constantly deals a small amount of damage.
Slow - Slows enemies' mevements.
Fog - Prevents enemies from using magical attacks for a short amount of time.
Pain - Prevents enemies from using physical attacks for a short amount of time.
Synergist
Current abilities
Protect - Decreases the effect of physical attacks on an ally.
Future abilities
Shell - Decreases the effect of magical attacks on an ally.
Haste - Speeds up an ally's movements.
Sentinal
Current abilities
Evade - Increases the chance of avoiding attacks.
Elude - Increases the chance of avoiding attacks while guarding.
Vendetta - Counter enemies' attacks while guarding.
Future abilities
Provoke - Angers enemies, making them focus their attacks on the caster (will rarely be used).
Counter - Increases the chance of countering after taking a hit.
Steelguard - Makes enemies' attacks do less damage while guarding.
Mediguard - Restores health while guarding.