Too Human? More like Too Awful. Har har har har!

Aug 20, 2008 21:43

Castle Vidcons has a hilarious comic based on the failure that is Too Human for the Xbox 360. I'm glad to see a game that started life on the Playstation, then on the GameCube, then on to the Xbox, and finally end up on the 360 get such awful review scores. IGN.com was just being nice with their score. The mechanics and ideas for this letdown of a video game were immanent from the very first screens shown on the original PSX. I still stand by the notion that Denis Dyack and his Silicon Knights team of devs have only produced one good game in their existence -- Eternal Darkness for the GameCube. And even then, that game was only good, but by no means fantastic.

I feel bad for all the people being fooled into buying this game based on the immense amount of hype it has received. Yikes. Too many say it feels just like some advanced hack 'n' slash -- no thanks, Denis. Go back to a creative console. I wanna see you stretch your wings -- not your graphics processing. That doesn't make your game better. >:|

EDIT: Here's Eternal Darkness' review scores just for kicks. Have fun!
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