TRY - Return to Yourself. [Closed]

Jul 12, 2008 15:00

The sound is like rolling thunder, reverberating towards her from the distant horizon in relay rattling waves. It is the first new sound she's heard in recent memory; all others were connected with failure, with pain, with loss. Again and again she watched them all fall, and again and again she'd try to save them, each attempt resulting in failure. So focused had she been on her mission to save them that everything else had faded to white noise, mere background disturbances that simply ceased to register after a while. But this new sound...it cannot not be ignored.

Her pleas to remain are unanswered at first, the wreckage of the Revelation cleared away at an instant, the bodies of the fallen melting into dust and carried off by the rising winds. There is nothing she can do for them. As the sound washes over her, the vibrations returning sensation to her numb limbs, she becomes aware of yet another sound in the background, far more real and clear than anything in the dark nightmare around her. It is a low beeping, not unlike the sound of a stasis pod about to automatically unlock...


Her intakes gasp as her optic shutters open fully. The world is blurry at first, but slowly comes into focus as her systems came fully online and began to reach peak operating efficiency. It is then she realizes that the world wasn't so much blurry as she was just seeing it through the translucent stasis pod door...

That's right. The Revelation... They'd had to evacuate. She and Windsheer had sealed themselves up on their escape pod until rescue ships could locate them.

"Patient online. Stasis pod unlocked."

Communiqué blinks. That does not sound like the escape ship's computer. Slowly, the door opens with a low hiss, pulling back to let her out.

She gasps. This is not the escape ship.

Her optics quickly rove over the large room, taking in the general layout before picking up on the details. It is a space dominated by supply cabinets, work tables, tool shelves, computer consoles, monitor screens and metal crates. From the tables, tools and overhead monitoring equipment, she quickly deduces that it is a lab or medical bay of some sort. Carefully, she steps from the stasis pod...and nearly falls to her knees, weak from being in a coma for so long. Her tanks are not completely empty; she had been given an infusion not too long ago, but her systems are still working on coming out of their haze. Gripping the side of the pod until she stabilizes, Communiqué attempts to get her scanning equipment up and running to determine if she is truly alone or not. When signs of other life fail to show on her scanners, she hesitantly begins to explore the space around her, afraid to touch anything but too anxious to remain by the pod.

How long was she out? Her internal chronometer is still trying to sort itself out. Was she rescued or captured? Where is Windsheer? What of the other Revelation crew members? And what was that sound that forced her back online so suddenly? Obviously, there is nothing in the room at the moment that could have caused it. Anxiety turns to fear... Is this a Decepticon facility of some kind?

Approaching the main set of doors, Communiqué examines them a moment before reaching out to try and open them. For reasons she fails to understand, the barrier is locked from the inside instead of the outside, as if it were done for the protection of the room and its contents. Her hand hovers over the locking mechanism. What if she's safer here than out there? The nanokliks pass as she considers her options. She can either stay and wait for someone to show up, or she can go out on her own and get some answers. Eventually, curiosity overrides her fear. She can always return and lock herself in if things turn ugly. Unlocking the doors, she allows them to slide open before stepping out into a long, empty corridor.

For several minutes, the confused femme wanders up and down the halls, pausing at the open doors to look in on what appear to be storage areas full of boxes and supplies. She hesitates to open the closed doors, but finally does so when she comes upon one with a bit of golden light peeking from beneath the bottom edge. The mechanism on this one is manual, requiring her to pull a metal chain to get it open...but the effort is worth it. Optics widening in amazement as she enters the room, she finds herself face to face with a large brown pillar of unknown composition, spanning from a hole in the floor through a gap in the ceiling. Careful not to disturb the mats lain out on the floor as she steps inside, she tilts her head at the sound of an outside draft rustling the strange, green bits attached to the higher parts of the pillar. Her fascination only increases two fold when she notices a number of small creatures flitting about amongst the greenery, making tiny chirping sounds. They seem to have little to no interest in the femme, going about their business as if no one is in the room with them at all.

Reluctantly, Communiqué turns her attention to the nearby wall, suddenly a little concerned for her safety again when she notes several martial arts weapons displayed on pegs. The desk nearby catches her attention next, a framed image of some sort sitting on the metal surface. Cautiously, she moves closer and picks up the frame, head tilting as she examines the image behind the glass. For a brief moment, she feels a heavy sense of guilt at peering into someone else's life, but relief quickly follows. The image is one of a black and gold trimmed Cybertronian seated in what appears to be a traditional meditative pose, a small creature Kay does not recognize at his side in a similar position. The red insignia on the Cybertronian's chest is what brings on the suddenly feeling of relief, however - it is definitely an Autobot symbol. That does not guarantee that the occupants of this facility are welcoming and friendly, but it at least ensures they are not the enemy. The feeling that she is intruding returns and she places the frame back on the table exactly where she found it before exiting the room, shutting the door behind her.

Over the course of several cycles, Communiqué eventually finds her way into what appears to be a general lounge of some sort. There is a viewing monitor attached to one wall, pieces of makeshift furniture placed in front of it, along with a low built table. Old machinery and assembly line parts take up part of further area of the room, and along the back there are smaller tables and storage areas. More computer equipment is also present, some of the screens lit at timed intervals as messages appear. The place appears as though it were something else, perhaps a factory of some kind before being made into living space.

A distant sound from somewhere outside draws the femme's attention to a nearby window. Approaching the glass, she finds herself staring out in shock at what appears to be an entire city, one not made of metal. Rather, the structure and texture are similar to the interior walls in many of the inside areas. Overhead, the sky is lit a light blue, slowly turning to a rosy hue of orange and pink. Though not in her current view, she is certain that somewhere there is at least one sun setting. The temptation to go outside is almost overwhelming, but she is not sure what she'll find behind the big doors down the way. The buildings look harmless enough, but the glimpse of what may have been local wildlife in the other room further reminds her that she is not on Cybertron. Surely it won't be much longer until whoever owns this place returns?

Walking back over to the furniture, Communiqué sits down on the couch to wait.
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