Thoughts on our session of the Dresden Files rpg yesterday...

Mar 23, 2009 13:31

So I ran a small session of the Dresden Files RPG yesterday.  I am still getting used to the system (although I love Fate) changes from Spirit of the Century, but overall I think people are enjoying it.  I am still curious as to how they are going to handle the leveling up part of the game since this is definately a campaign game.  I have already thought about how we are going to do it, but it is kind of early on in the process.  Here are the characters for the game.

Adrian-mortal magician (stage)
Harold-mortal book store owner with a lust for magic
Kiyomi.  Kitsune and emmisiary of power to the goddess Inara.
Lex-Emmisiary of power to the dragon Tyranthraxus

You can probably see from the beginning the problem with having two different mundane characters.  It is really throwing off the game a bit, but nothing that cannot be overcame with a wee bit of imagination.

Some of the things that have happned in the first few sessions.

1.  Vampires getting compltely obliterated with social attacks.  It actually became funny after a while.  Harold. the bookstore owner actually initiated an attack by singing a song of all the ways to kill a vamprie. 
2.  Kiyomi has the strange luck stunt.  She has used it twice.  The first time against the vampires, she made it where there a large drum of pink paint fell in the middle of the fight and splash all over the vampire.  This also cancelled the attack he had made on  Harold hurting him really badly.  It was hilarious.  The second time was yesterday and she had a sorcerer (who was taken out socially, and on fire at the time) stumble around until it crawled into a small puddle of liquor from a party the night before.  He went up in flames and died.  Christin thought of this and I think may need counseling. 
4.  The before mentioned vampire, tried to cast a fire spell and it backlashed on him.  Was kind of sweet.  Ended up burning himself and also a building. 
5.  I made Harold have really bad dream of her getting beheaded and gave her a mental consequence, but two fate pts.  Played around with the rules on that one. 
6.  Compellling Adrian, whom jus saw his brother lying on the ground all bloody, to beat the crap out of a thug they were trying to negotiate. 
7.  Blowing up a part of Harold's bookstore (I did this in the bleeding alpha test too, and it was funny to see the look on her face).

Other thoughts.

The leveling up is going to be hard for the mundane characters.  I am really interested to see how Fred and the other guys at Evil Hat eventually determine how to do it.  Especially when one is a magician.

Harold is going to eventually learn how to do magic, and I have yet to figure that one out yet.  :)

The magic is still a bit confusing when you read how to do it.  That could just be me.  Not sure yet.  Everyone wants evocation.  FIRE!

Game is so much harder than SOTC, and I was afraid party would die since the main fighter kept ignoring compels and not being with the party.  Made the fight very interesting.

Still not the greatsest at compellin enough for them to have very few fate points.  Need to work on that. 

gaming, actual play, dresden files rpg

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