GMing at a Conpulsion

Apr 07, 2015 21:18

I ran Original D&D at Conpulsion this year. That's the white box original role playing game from 1974!

I'd only ran one game before (Buffy at the student nationals, many years ago), so this makes it almost a first. I made sure to playtest it, first with my usual group, then with family and friends. I was quite pleased with how it turned out, quite goofy, easy to run. Each time I ran it, it turned out a little differently, which was nice. I preferred it when there was more character interaction than necessarily competent adventuring (as happened at Conpulsion on Saturday).

There was a shortage of GMs on Sunday morning, and I stepped in to run the game again, so that's two achievements managed. The last time I ran it went pretty well, up to the last few minutes because I realised it was finishing early, and tried to pad it out, which didn't work as well as I'd hoped. If it finishes after 2h30m next time, that's fine.

The game, by the way, was called The Lithwick Fog, and featured a lighthouse keeper eaten by a grey ooze, a grumpy gargoyle, endless zombies, a small troll who liked to troll the pirates, a pirate queen called Rusila, and an evil priest called Father Gruber, who ran the temple dedicated to Jibbers Crabst, a fire breathing lobster who lives behind the moon. This may in fact have been my finest work ever!

rpgs, od&d, conpulsion

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