I've been doing a lot of staging recently and it's gotten me thinking about poses and animations and finding what works. I find myself continually flipping back to the same animations. Part of it is comfort zone, part of it is ease of use but a good part of it is that I know I can make them work because I've used them before
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I'm pretty sure I use that pose at least once per update. >_>
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I find the obstacle course animations fairly handy. I've used them for when Miranda was hanging off the side of a building, for when Ian jumped off the second floor, and when Star jumped over the stair railing.
I've used the bowling falls a few times. Some of the BV sand animations are handy when you want someone doing something on the ground.
I tend to spend a lot of time working with Decorgal's talk paintings. I'll queue up a variety of animations for the sims talking to each other and just let them go and capture what I get. Foot stomp is a great one for arguments. ;)
I also abuse beyond belief the facial overlays from the model poses box. They are soooo useful and can turn animations into something else completely.
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