Mun
Name: Boba
Livejournal Username:
bobalunatic E-mail: leviatt@yahoo.com
AIM/MSN: RiposterBoba
Current Characters at Luceti: N/A
Character
Name: Marica
Fandom: Suikoden Tierkreis
Gender: Female
Age: 15
Time Period: Post-game, good ending
Wing Color: Dusty gray
History:
#1! #2!Personality: Lively and outgoing, yet prone to pushing her childhood friends around, Marica borderlines tomboyishness. This tendency, along with many other aspects of her personality, has been shaped by a lifetime friendship with Sieg and Jale; Sieg's antics (and Jale's consistent approval of them) have left it to her to become the sole voice of reason in the trio, and she sometimes needs to compensate for the number disadvantage by putting her foot down twice as hard. Liu's addition to the group, while a +1 for the side of reason, does nothing to dampen her aggression when it comes to setting her friends straight. Whenever Sieg makes a ridiculous suggestion (Hey, let's jump down this pit to get to this shiny Gateway!), Marica is the first to slap the idea in the figurative face and argue him down (Why?! How?! We'd all die! Count me out!).
Marica may be the obligatory voice of reason, but that's not to say she doesn't have her own logical pitfalls. Her sympathy sides with those she has perceived to be wronged, in some cases working her up so thoroughly as to reach the point of righteousness. When Secretary Macoute refuses to give the party a pass for inane reasons and flagrantly abuses his power to send them away, she becomes just as hotheaded as Sieg does and joins him in saying that she'd like to beat the pass out of Macoute. Marica may be the "voice of reason", but that's not necessarily because she is smarter or more logical than Liu or Jale -- she's just the most vocal about her dissent. So when she turns the focus of her assertiveness from kicking the group onto the right track to taking action against people who have crossed her, she can become unstoppable -- for better or for worse.
She's not above physical threats if they can drive her point home. While her threats are halfway affectionate and mostly confined to her closest friends, Sieg, Jale, and Liu, she has extended the honor to people she considers to be truly worthy of a beating, a.k.a. dirtbags in general. With that said, she is typically not a violent person and will not actually beat her friends past a sock in the arm. She can take on a tough attitude, but when she's not raising issue with a bad plan she tends to be cheerful and polite. Like her friends from Citro, she's not big on formality unless dealing with, for example, the king of a powerful kingdom that can make or break her little village, in which case she will try to be formal but that's more out of nervousness and necessity than anything. And even then, her bigmouthed childhood friend will probably blow her efforts to the wind, so.
As much as she seems to stress over her friends' hijinks, she really does enjoy being with them. She might protest and shout, but when the words are done and it comes to action, she commits herself to the group's decision and does her best to make it work. For that reason, she makes a loyal friend and competent ally. When she makes her commitments, she sticks to them even if others don't agree with her actions. She joined the Citro Defense Corps against her father's wishes in what some villagers saw as an act of rebellion, but worked in the group faithfully, seriously, and without complaint. As a daughter of the Village Elder, some dubious amount of responsibility is placed on her to represent the village, but it's a responsibility she sees little weight in.
Rather, she concentrates her effort more on causes that she has a more personal hand in. While she rarely offers herself up for any high-profile jobs, she considers issues surrounding the Company seriously and doesn't hesitate to act on her concerns. She takes it upon herself to investigate the elusive Empire of the North Star when she hears that they use war as an offering to their gods, worried that those in the Company from the Empire might eventually cause trouble because of it. She comes to a satisfactory conclusion -- and demonstrates her capability for objective reasoning in terms as well, occasional bouts of hotheadedness aside.
Marica shows little interest in taking any active leadership role, but the potential isn't nonexistent. One of her counterparts from another world (dubbed "Marica?") is the leader of the Starbearers in her respective world, which Marica comments on as being weird, but aside from the giant axe and slightly more gung-ho attitude Marica? takes on, the two Maricas have very similar personalities. The difference between them could very well lie in the presence of Sieg and Jale in Marica's childhood, and likewise, the absence of Sieg and Jale in Marica?'s. As Marica spends much of her time reining Sieg in and running a censor on his shenanigans, her courses of action are seldom fully her own, more often becoming a footnote of the group's will and a counterbalance to Sieg's. However, with her involuntary entry into Luceti, as Sieg-less as it currently is, it remains to be seen whether there will be a break in this trend.
Strengths:
Physical: Most remarkably, the power lent by the Mark of the Stars boosts her overall capabilities, magical and physical, above those of your average joe. However, were this boost to be taken away, she would still be able to capably defend herself. She possesses an above-average fighting capability thanks to her training in the Citro Defense Corps, as well as her experience with the Company. Her weapon of choice is the bow and arrow, though she can use a wide variety of weapons, from swords to clubs to scythes to throwing knives. She is versatile in combat, able to serve as a decent short-range fighter and a better long-range fighter, as well as a proficient healer and offensive mage. She has a very high luck stat and is balanced in terms of attack power, defense, and speed.
Mental: Marica is (usually) a rational thinker and weighs the pros and cons of everything without thinking about it. In a group, she will often be the one to pick out the shortcomings in a plan. She's reasonable as well, always willing to admit her faults when they come around. Competent and hard-working, she makes a good right-hand man, especially in making sure that things are running as they should be.
Emotional: When a cause comes to hold significance to her, her dedication to it will be steadfast. She's unafraid to stand up to unjust or otherwise inappropriate behavior, making her a good rallying point for those who are unable to stand up for themselves. She's also a loyal friend, never turning her back on her friends through thick and thin; she sticks with them to make sure that nothing will go wrong, and if they do, then she can at least make sure that things end up okay.
Weaknesses:
Physical: Her stats are balanced, but none except for her luck are especially remarkable. Many male fighters will outclass her in terms of strength and defense, and while she is a capable magic-user, she is far from the best in the Company. She lacks the innate ability and extraordinary fighting background that so many of the other members of the Company have, and it shows, demoting her to a mid-class fighter. Her endurance is also average to sub-par, which means that her time on the front lines is limited.
Mental: While she is able to think clearly in times of calm, when decisions need to be made on the spur of the moment, she becomes less certain and gravitates toward letting Sieg make the choices. She lacks confidence in her decision-making in serious matters whose consequences extend beyond herself.
Emotional: She does not handle embarrassment well, tending to become flustered when put on the spot. She is clumsy when dealing with compliments or open affection, usually rebuffing them or waving them away immediately (and almost frantically).
Jale has remarked on her being a "cheapskate". She has given an innocent shopkeeper verbal abuse for his outrageous prices, with her friends being able to do little to calm her down. When it's a matter that offends her on a personal level, she gets carried away easily and can cause a scene that ultimately ends up dragging her friends around in her wake (making her sometimes as bad as Sieg in that respect). If anyone makes a wrong step around her while she's on a tirade, she'll round on that person with no qualms. In short, once her fuse is lit, she gets explosive.
Samples
First Person:
[A pigtailed girl appears wearing a small frown. It looks like something's been troubling her.]
Look, I appreciate that everything is free around here, but don't you guys think there's something fishy about it? For one thing, who's paying for everything? There's so many of us. There's no way anyone can afford to feed all of us indefinitely like this.
[She pauses, her eyebrows furrowing for a moment.] And what happens if the money runs dry someday? You know, like if we all became too expensive or something. They might start taking less people here, or they might thin out our numbers... [... She shakes her head as if throwing off a bad thought.]
Anyway, I don't like it. It's definitely shady. Well -- shady even by this place's standards, I mean.
Third Person:
Marica was in a fountain.
"Ahhh!" She scrambled out blindly, limbs stiff as rods as she bulldozed through the water to the fountain's lip and exploded out over the edge in a conspicuous shower of watery glory. She panted and huddled to herself for a blank moment, looking back at the fountain as if it had tried to suck her in alive, and distantly felt two unfamiliar materials under her cold-stalled fingers. First was the soaked cotton dress clinging to her skin, and the other was a hardcover book she had never seen before. To say she was confused would be a grave understatement, but more than anything, she was wet.
She started to shuffle away -- the further she got from that oversized puddle, the better --and looked back front to find that that there were people looking at her. Her (bare) feet were frozen in place by their open stares. She stared back at them through a short silence -- less than a second long, but it felt way longer -- before some of them actually seemed to lose interest and went back on their way.
"Oh -- um, sorry," Marica apologized for reasons beyond her, waving a hand in front of her face as if that would make the attention go away. With no option but to handle this as gracefully as possible, she turned and walked away, the water dripping from her long pigtails and foreign dress neatly underlining her escape. When she found out what clown thought it would be funny to throw her into a fountain in her sleep, she was gonna teach him a lesson on appreciating what little value there was left in his life...
Her miserable condition continued to attract stares like a hand running through the grass, the attention coming and going with disturbing ease. Still, the eyes invaded her privacy more than she could stand; the short, wet, and practically see-through dress clung to her skin way too closely (geez, had someone undressed her in her sleep too?!) and made her feel as good as naked, no matter how much she tried to discreetly cover up. Maybe acting like she was the normal one and they were the weirdos would make her feel her better -- only it didn't, because walking like she owned the place only ended with her feeling more exposed.
Forget it, then. She was sick of being on display. Her brisk pace turned into a jog -- and then the jog turned into an all-out sprint. She streaked through the stragglers traversing the plaza without apology, only thinking of getting out of there fast enough that nobody would be able to get a clear look. People only seemed to stare from longer distances though, curious about the strange girl flashing by, and she was able to catch sight of some guy watching with more of a gape to his mouth than was polite. Marica's face burned. Didn't people know it wasn't polite to stare?! It wasn't like she'd willingly chosen to run across an open space practically naked, okay?!
At long last (and it seemed to last very long, indeed), she reached the outskirts of plaza and sprinted right into a little street. There was a throng of people straight down the way, so that was a no-go; she banked hard around the corner -- and came face to face with a teenager with a couple of bags in his hands. She stumbled to a hasty stop, half bowling into him in the process, and mumbled an apology as she backed up to be on her way again. Then she noticed that he was being strangely quiet. Perturbed, she paused to look up at him.
His eyes traveled downward.
Her fist traveled into his face.
There was a clatter of cans as his bags crashed to the ground. Marica had half a mind to feel sorry about it before she was dashing off again. This was not her day for first impressions, clearly, but there was no time to think about that; she had to find some real clothes and a place to catch her breath, and then she had to hunt down whoever was responsible for this mess. If it was Sieg or Jale or Liu, then so help them, but Marica knew deep down that they would never put her in this kind of situation. They would never publicly humiliate her or dump her in an unknown place -- she honestly had no idea where she was -- and they would never poke fun at her without being just around the corner.
So who was responsible? The question was a dull but persistent presence in her mind, second only to the cold (and the embarrassment and the indignation). Finding out the answer would have to be put on hold, though. For now, she needed to get decent again.
Something that looked like a clothing store came into sight. It didn't look very busy, maybe even empty of customers if she was lucky. She made a beeline for it and threw herself in, hoping that the shopkeeper would be generous enough to let her start a tab on her first visit. If not, then -- well. She would find a way to make it happen.