Darth and Droids is a web comic based on the idea that the Star Wars prequels are actually a SF RPG. I like the way they've been working the real world personalities of the supposed players into the game. For example, Jar-Jar is the creation of the GM's young niece. ("He's purple, and he has a head like a pony, and bunny ears, and heesa talky like-a theesa!")
The player portraying Amidala is a power gamer named "Jim", while Annakin is being played by "Anne", who is former drama arts major. She has been trying to get the other players to actually
play a character. The other players constantly slip out of character, which is just one reason they're always calling her
"Annie." Of course, her tendency to work in characterization has injecting a good bit of
pathos into the narrative of late.
As a side note, some of the players in the supposed game are the same ones as those who endured the GM from the similar web comic,
DM of the Rings. That comic was more an example of bad and/or easily distracted players trying to slog through an epic campaign, and the humour was very dependent on jokes about hit dice and ignoring the GM.
Whereas, in Darth and Droids it's pretty clear that the GM is actually pretty good, and working hard to adjust his world to match the unpredictable actions of the players. And, the players themselves have evolved as the game progressed - initially treating the game as D&D in space.